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3D Zombie Animated Game Ready

$399
or
Royalty Free License
- All Extended Uses
Included Formats
3ds Max 2016 mental ray
FBX
Other TGA
Other TXT

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3D Model Specifications
Product ID:1150232
Published:
Geometry:Polygonal Quads/Tris
Polygons:5,024
Vertices:4,946
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:Yes
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since March 2015
Currently sells 122 products
Achievements:
Product Rating
Unrated
Description
Zombie Boss Full Animated

Game ready character animated


Suitable for use in realtime games, etc.
.............................................................
Real-world scale: High-210 cm

Animation:
1.Iddle
2.Walk
3.Run
4.Attack
5.Jump Attack
6.Death
-each animation have his own file ex:Zombie_B_Attack.max or Zombie_B_Attack.FBX

If you want to see the animation look at Previews.

....................................................
Polycount:

Full character:
Poly:5024
Tris:9280
Verts:4946

Body:
Poly:4278
Tris:7857
Verts:4122

Shirt:
Poly:746
Tris:1423
Verts:824



Also I provide you the character in T Pose full rigg and without rigg(Zombie_B_Rig_TPose,Zombie_B_NoRig_TPose)
in FBX and Max formats
................................................................

This model contains 2 object attached: Body and Shirt
        -Each obj have his own textures and ID's
Materials and Bitmap texture files named descriptively.

Texture Skin:
        
        Diffuse.png, Normal.tga,Gloss.png,Specular.png(resoultion:2048x2048 )
        Also I provide you the Ambient Oclusion and uvw unwrap map in png format

Texture Clothes:
        
        Diffuse.png, Normal.tga,Gloss.png,Specular.png(resoultion:2048x2048 )
        Also I provide you the Ambient Oclusion and uvw unwrap map in png format


Game Engine Texture Skin:
        Diffuse.png,Normal.png,Spec&Gloss.tga(Gloss=alpha chanel),Abient Olcusion.png

Game Engine Texture Clothes:
        Diffuse.png,Normal.png,Spec&Gloss.tga(Gloss=alpha chanel),Abient Olcusion.png


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File format:

.max 2015,2016
.FBX
...................

Rigg .
-full rigged
-no need skin adjustement
-eye controls
-IK and FK rig
-the Left and Right Foot controlers have Custom Attribute for Knee Swivel
-controls(CN),bones(BN),IK and character have his own layers:
-all the bones,IK and controls are named descriptively: ex:BN_L_Wrist(CN_L_Wrist), BN_R_Wirst(CN_R_Wrist),IK_L_Leg,
IK_R_leg



................................................................

No special plug-ins needed to use this product
No isolated vertices
        No coincident vertices
        No coincident/coplanar faces
        No overlapping Faces, Vertices,Faces,Edges
        No isolated Vertices
        No multiple Edges
        No empty objects
       No open edges or borders that cause see-through cracks in the model when rendered
       No poles with more than 4 edges on the model

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Hope you like it!
Also check out my other models
Please RATE this product if you are satisfied

Dorondei
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