|3ds Max 2012||mental ray|
|Additional maps, such as an Ambient Occlusion map|
|PBR textures for a PBR workflow|
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|Geometry:||Polygonal Quads only|
|Unwrapped UVs:||Yes, non-overlapping|
The model is in real-world scale. It was created in Autodesk 3ds Max 2012 and was rendered using mental ray renderer.
There are 9 texture maps included (4 maps for Spec/Gloss workflow, 3 maps for PBR workflow and 2 additional maps in the form of an AO map and a Curvature map); all in square 2048x2048 resolutions. All objects, texture maps and materials are properly named for easy use and are contained in a seperate layer. The model has clean topology made entirely out of quads which can be subdivided for greater detail, and is centered to world (0,0,0). Meters were used as units.
Lights, cameras, studio background and render setup are also included in this product.
- Lenght: 0,35 m (13,8 in)
- 1674 quads (100 %)
Total polygon count:
- 3ds Max
- OBJ multi format
- FBX multi format
- 3DS multi format
If you like this model also check out my other models by clicking on my screen name!