The model comes with a large selection of high-resolution, high-quality wood and fabric diffuse, bump, specular and displacement maps, allowing for a variety of looks. The wood body has two separate sets of UV coordinates, allowing you to change the main material while retaining the plywood border texture on edges.
The Max model (3dsMax 2010) is already optimised and shaded for use with Vray (SP3). It includes three different looks for the chair and a bonus, high-resolution Hans Wegner folding table. All elements are grouped for easy handling and accurately scaled in centimeters. Just merge the model of your choice into your scene, check the map paths, and render!
All other formats includes a fully smoothed hi-poly version of the chair and a low-poly version, which can be smoothed as needed for more details. Non-Max versions do not include material definitions, however the model is carefully UV-mapped, making it easy to re-create the original materials from the provided texture maps.