||USAGE|| * 3d Model character- it is possible to use for any characters in cinema, animation.
||FEATURES|| * Two hair types, Hair Plane, and using Zbrush Fibermesh * Inner Wear colors, white. * The mouth and eye sockets are connected in one body. * Vray fast skin shaders. * Model is built to real-world scale. * Units used: cm, model is 178cm tall (with Shoes). * Scene objects are organized by layers/Groups. * Model Formats: 3DS MAX 2016, ZBRUSH, OBJ.
* 3DS MAX 2016 * This model contains 21 seperate objects (Geometry). * Total (not including Fibemesh) Models detail (all): Point 576,772 Polys 314,073
* Body Polys 25628 Objects: 1 Verts 25591
* Eyes (x2) Polys 6656 Objects: 1 Verts 6755
* Teeth Polys 1080 Objects: 1 Verts 1258
* Inner Wear Polys 2320 Objects: 2 Verts 2416
* Shose (x2) Polys 5344 Objects: 3 Verts 5386
* Hair_Plane Polys 69924 Objects: 7 Verts 74443
* Eyelash (x2) Polys 21139 Objects: 2 Verts 46320
NOTE: This model contains poles (more than 5 edges that converge to a single vertex.)
- All preview images are rendered with Vray
||TEXTURES|| * All textures are in PSD, TIFF and JPG format. * 8192x8192 for the main body. * 4096x4096 and lower for rest. * DiffuseMap, Reflection, Scatter, Overall, Displacement Used for the main body