Topology of geometry: - Shapes and proportions of the 3D model most similar to the real object - Items detailed enough for close-up renders - Geometry of the model was created very neatly - There are no multy-sided polygons - The model optimized for TurboSmooth modifier. Smooth modifier applied and setup to affect while render only. In stack of the items (with a parameter setup to obtain the desired level of detalizaton)
Materials and Textures: - 3ds max file includes Corona and V-ray - shaders ready to render from box. - All texture paths are cleaned and collected in MAPS folder in archive. - All IES-files that were used for contains in archives.
Organization of scene: - All objects and material names in scene are named properly with English names. - Stack with TurboSmooth smooth modifier non-collapsed - System units - mm - Coordinates of location of the model in scene space (x0, y0, z0) - Does not contain extraneous or hidden objects (cameras, shapes etc.)
File Formats: - Original file format - 3ds max 2014 (Vray + Corona) - obj, fbx, 3ds (Multi Format)
Renders: - All previews were made with 3ds max + Corona - The model is completely ready for use in visualization with 3ds max + Corona or with Vray