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Wilwood Disc Brake Kit 140-15305-DR High Poly

Royalty Free License
- All Extended Uses
Included Formats
3ds Max 2017 V-Ray 3.4

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3D Model Specifications
Product ID:1100168
Geometry:Polygonal Tris only
UV Mapped:Yes
Unwrapped UVs:Yes, overlapping
TurboSquid Member Since July 2013
Currently sells 35 products
Product Rating
Wilwood Brake Kit 140-15305-DR

Polys : 1241749
Tris    : 1241749
Edges : 1865813
Verts   : 624994

File Formats :

* Wilwood_brake_kit.sldprt and sldasm files (2017 SP0 premium)
* Wilwood_brake_kit.ipt and .iam files (2017 student version)
* Wilwood_brake_kit.igs
* Wilwood_brake_kit.step
* Wilwood_brake_kit.easm (solidwork 3D edrawing file)
* Wilwood_brake_kit.smg (solidworks composer)
* Wilwood_brake_kit.pdf (3D pdf file)
* Wilwood_NoVRay.max (2017 student version)
* Wilwood_VRay.max (2017 student version)
* .obj
* .fbx

The model was made in real dimensions according to base photo downloaded from web page. This high detailed model of a Brake kit including rotor, hub, hat, caliper, pads, bolts and cables. The Brake kit have 7 max, 10 solidworks,
and 12 inventor pro parts total. All maps were made with Allegorithmic Substance Painter v2 software. UV mapping
was made with Polygonal Design Unfold3D Network v9.0.2. All texture resources added to rar file. Solidwork
part-assembly, Invertor part-assembly, keyshot bip and substance file formats added to folder. Renders were made
by luxion keyshot v6.2 and Vray 3.40.

There are 6 folder in rar file.

* Inventor         (include inventor design files - .iam and .ipt)

* Keyshot          (include keyshot .bin files used for render)

* Render Folder    (include render files - 1600 x 1200 pixel

* Solidwork_format (include solidwork design files - .sldprt and .sldasm)

* Substance       (include substance painter files)

* Texture Maps (include UVW map in .png format used for render engine like VRay) (one color and multi-color formats)
        - empty UVW      (2048 x 2048 pixel)
        - diffuse map    (2048 X 2048 pixel)
        - glossiness map (2048 X 2048 pixel)
        - height map    (2048 X 2048 pixel)
        - ior map       (2048 X 2048 pixel)
        - normal map    (2048 X 2048 pixel)
        - reflection map (2048 X 2048 pixel)
        - .json file    (substance main shader file)
* Web Resources (include texture downloaded from internet and used for render)
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