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3D White Mask and Black Hood - PBR model

$59
or
FORMATS
NATIVE
Cinema 4D R19  |  Advanced Render
OBJ
FBX 7.5
Collada 1.5
3D Studio
Specular textures used by default
Additional metallic textures
Product Description.pdf
Same description as on site
3D Model Specifications
13,499 Polygons
13,407 Vertices
Polygonal Quads only Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Product ID 1263562

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20 Products
Since 2017
This is a model of plain white plastic/ceramic mask with black fabric balaclava and hood. The model was built using realistic head reference.

\\ FEATURES //

- Originally created in Cinema 4D R19 and rendered with Advanced renderer with Physics enabled.
- Only square polygons were used.
- All supporting edges are placed where they're required to keep the right form after mesh smoothing or subdivision.
- No smoothing modifiers applied to the selling model.
- Suitable for use in games, broadcast, high-res film closeups, advertising, design visualization, forensic presentation, etc.
- Model is built to have realistic size.
- Scene objects are placed into a single layer.
- Entire model can be moved/rotated/scaled using a group object.
- No third-party renderer or plug-ins needed.
- No editing was applied to preview images other than text and/or background, watermark overlay.
- All texture paths are relative to the scene file locations.
_______________________________________

\\ SPECS //

- Approximate model size is: 33cm-44cm-50cm (l-w-h).
- Model contains 3 separate objects. Camera object with set up angle is also included and put into separate layer.
- Model contains 13,499 polygons without subdivision and 53,996 polygons with subdivision at level 1.
_______________________________________


\\ TEXTURES - MATERIALS //

- There were used 3 materials in total.
- 12 textures used either for specular and metallic workflows.
- All textures are intelligently named.
- Selling model uses only specular workflow by default, metallic workflow materials are not set up and come in separate ZIP archive for custom use.

Textures used (named as following):

*SPECULAR WORKFLOW*

1) Balaclava_Diffuse.png - 2048x2048px
2) Balaclava_Glossiness.png - 2048x2048px
3) Balaclava_Specular.png - 2048x2048px
4) Balaclava_Normal.png - 2048x2048px
5) Hood_Diffuse.png - 4096x4096px
6) Hood_Glossiness.png - 4096x4096px
7) Hood_Specular.png - 4096x4096px
8) Hood_Normal.png - 4096x4096px
9) Mask_Diffuse.png - 2048x2048px
10) Mask_Glossiness.png - 2048x2048px
11) Mask_Specular.png - 2048x2048px
12) Mask_Normal.png - 2048x2048px

*METALLIC WORKFLOW*

1) Balaclava_BaseColor.png - 2048x2048px
2) Balaclava_Roughness.png - 2048x2048px
3) Balaclava_Metallic.png - 2048x2048px
4) Balaclava_Normal.png - 2048x2048px
5) Hood_BaseColor.png - 4096x4096px
6) Hood_Roughness.png - 4096x4096px
7) Hood_Metallic.png - 4096x4096px
8) Hood_Normal.png - 4096x4096px
9) Mask_BaseColor.png - 2048x2048px
10) Mask_Roughness.png - 2048x2048px
11) Mask_Metallic.png - 2048x2048px
12) Mask_Normal.png - 2048x2048px
_______________________________________

***IMPORTANT***

- Original quality is only guaranteed on native .C4D format.
- Lights and scenes/backgrounds are NOT included in the file.
- NOT suitable for 3D printing, at least was not tested.
- Please keep textures inside the same directory as the model in order to work properly.
- You may find additional and more detailed information in product imagery.
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