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Werewolf

$59
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Royalty Free License
- All Extended Uses
FORMATS
NATIVE
3ds Max 2014  |  mental ray 2014
3D Model Specifications
2,872 Polygons
2,874 Vertices
Polygonal Quads only Geometry
Textures
Materials
Rigged
UV Mapped
non-overlapping Unwrapped UVs
Product ID 1081511

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113 Products
Since 2008
This 3D Studio Max model was modeled in Mudbox for maximal detailes. Its a werewolf model with eye balls and 2 morpher objects for face expressions.

The model does not need a smooth modefier.
So the model does not need subdividing.

(If you decide for a extra subdivide you have to create some new hair parameters)

It is ready for High resolution renderings.

The Bones are a standard 3D Studio Max Biped

Scale:
x=0,56cm
y=1,57cm
z=0,94

System Unit Scale
Meter
1unit = 1cm

Maps:
Diffuse map - 8K
Displace - 8K
Hairdense - 4K
Hairthickness - 4K
Normal - 8K
Specular - 8K
VDM - 8K

Skin shader:
SSS Mr Material with Displacement

Hairs:
8.000 Hairs / MR primiv

Bones:
3D Studio Max Biped

Rigging:
Physique
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