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3D Volkswagen Polo R WRC

$49
or
Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model, including the brands "volkswagen", "castrol" and "michelin", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Jun 27, 2018
CheckMate Lite Certified
3ds Max 2016 V-Ray 3.30.05
3D Studio
DXF
FBX
OBJ
Volkswagen_WRC_ML.zip
Material Libraries

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3D Model Specifications
Product ID:1300434
Published:
Geometry:Polygonal Quads/Tris
Polygons:25,601
Vertices:26,258
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, overlapping
Artist
TurboSquid Member Since November 2016
Currently sells 35 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including the brands "volkswagen", "castrol" and "michelin", is not affiliated with or endorsed by the original rights holders.

Description
Volkswagen Polo R WRC

    This is low-polygonal subdivision-ready 3d model of the
Volkswagen Polo R WRC (drivers are included) with PBR materials (Specular and Metallic workflows).

    The model has 25601polygons (no n-gons), 26258 vertices.

    Model optimized for use in games. Just one material and one set of textures for the whole model. You can use smoothing groups. Increase the detail to the required level simply by applying a turbosmooth modifier.

   Specular and Metallic workflows (4096x4096pxs) PNG textures included!

   You can easily import this model in your project without the need to change anything.

   Originally created with 3ds Max 2016 and one Vray material (PBR). Lighting is a mix of global illumination from HDRI (included) and 1 v-ray light. No special plugin needed to open scene.

   Previews rendered in 3ds Max 2016 with V-Ray 3.30.05

   The model does not require the installation of any additional plug-ins or software. All you need to get the exact same rendering as on the preview image is the 3DS Max 2016 and V-Ray 3.30.04.

Textures (Specular workflow):
-       Diffuse (4096 x 4096 PNG)
-       Specular (4096 x 4096 PNG)
-       Glossiness (4096 x 4096 PNG)
-       DX NormalMap (4096 x 4096 PNG)
-       Refraction (4096 x 4096 PNG)
-       Emissive (4096 x 4096 PNG)

Textures (Metallic workflow):
-       Base Color (4096 x 4096 PNG)
-       Metallic (4096 x 4096 PNG)
-       GL NormalMap (4096 x 4096 PNG)
-       Roughness (4096 x 4096 PNG)
-       Refraction (4096 x 4096 PNG)
-       Emissive (4096 x 4096 PNG)

Model available in such formats:
- MAX
- FBX
- OBJ
- DFX
- Material Libraries

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