|Unwrapped UVs:||Yes, non-overlapping|
This photorealistic model was designed and constructed in 3dsmax and mudbox.
The mesh is a low poly object, ideal to animate on low power machines.
It is ready for HD and 4K renderings.
The shader is a Vray shader and the materials are very high resoluton maps.
The maps and the shader creates a really nice and photorealistic Dinosaur, ideal for nice high quality jobs.
Displacement map - 16K (tif)
Normal map - 16K (png)
Ambient Occlusion map - 8K (jpg)
Diffuse map - 8K (jpg)
Display unit Scale:
The Bones are a simple 3D Studio Max Bipeds, ideal for easy animation.
You can open the mouth with the morph modifier.