* The geometry originally was modeled in 3ds Max 2016 and sculpted in ZBrush 4R7. The final render was accomplished with VRay 3.20.03.
* The final geometry does not contain any subdivision levels and made out only of triangles. So, you do not need to apply any subdivision to make the model look smooth. There are up to 3.849.511 triangles and 2.027.620 vertices totally. The entire scene does not contain any additional objects like cameras, lights etc., but only the main geometry itself.
* The vase is fully unwrapped and contain six unique patches in UV space - from 0 to 6 (check the pictures I have attached here for you to visualize it better).
* Material was created using 'VRayMtl' power shader, so you may be able to render only with VRay 3.20.03 version. Actually, I have not tested with older VRay versions. Otherwise you will have manually to create material from scratch in your own 3D program and render engine you are using. (Check a few pictures I have attached here how it could possibly be translated).
* Textures sizes are from 2048x2048 px to 4096x4096 px. Textures file format is JPG at very low compression level.
* The final render was lit with VRay Dome light containing HDR image and a few VRay area lights around the geometry. No GI was activated. I may not be able to provide the HDR image for you. For that you will have to put the object into your own environment. The vase material is highly reflective, so you will need good environment to see it properly.
* If you will unable to open 'max' files in your program, try import as 'fbx' or 'obj' First try import as 'fbx' rather then 'obj', since it preserves correct geometry scale and objects names. But keep in mind, that 'fbx' does not support VRay materials properly, so you may get a warning message about unsupported materials. In this case you will have manually assign materials.
* For 3D printing you may not be able to print, because the geometry is not completely 'water tight'. Vase body itself is okay, but ornaments have open backs. You still can print, but you will have manually to cap those holes.
* All different files ('max', 'fbx', 'obj') are packaged separately in 'rar' archive. Also all of them includes bitmaps/textures, so you do not need to download them separately.
* Packaged 3ds Max file size is around 160 MB. Unpackaged file size is up to 392 MB.