*note: some of the images above show odd dents and jut-outs in the mesh near the thigh. These have been corrected and newer images are available that display a smoother mesh.
This model has been painstakingly worked on to produce a high poly, high quality model with high resolution color textures and bump textures.
In this product, you will receive the model which has been sculpted to show large veins, large scales, eye wrinkles, and various muscles. The model has also been rigged and animated with a walk cycle, 2 roars, and 2 poses. Many of the bones have modifiers to allow certain parts of the body to work in conjunction with others. This is done to simulate lifelike movement in it's animations and to simplify further animating. These modifiers can be removed.
The model comes with several textures: 2 color textures for it's body, 2 eye textures, 3 bump textures, and two textures for it's upper and lower jaw teeth. One skin texture is representative of a realistic T-rex while the other is meant to reflect more popular views of the T-rex. One eye texture is black and is meant to go along with the brown texture. One eye is much like a chicken's and is meant to go along with the popular skin. The bump textures can be used independently, but are meant to all go together on the same model. Each one being an extra layer of detail.
The bump textures are as follows: Scales, scale details, and wrinkles. The scales are symmetrical but have been applied individually to one side of the animal. The vast majority of which have been painted on without the use of spacing for greater variety and detail. The scale detail was a pre-made texture and was applied to add further micro-details to the model. The wrinkle bump map is designed to complement the model by showing where wrinkles may have appeared on the animal. Lose hanging skin under the model, under the eyes, and on the neck are the primary locations of these textures.
Also note that this product contains a .blend, STL, FBX, ABC, and DAE files.
The scale and scale detail bump maps are 10240x10240 pixels.
The wrinkle texture is 5120x5120.
The accurate texture is 3072x3072.
The popular texture is 5120x5120.
The chicken eye texture is 5120x5120.
The black eye is 1024x1024.
The model has:
Please be warned there were issues with applying an armature to the model, however, I was able to resolve this issue and the current armature is functioning and can be further modified. Deleting the armature would be doing so at the risk of losing the armature and it's animations.