This model includes the material that you see on the images.
It doesn't have any textures, like I said, just one material, so you won't get any unwrapped UV's on it.
In order to improve the performance on the render and on the viewport, I kept the model on a low poly base, but it was rendered using smooth preview on mental ray, so, if you need to mantain the model in a SMOOTH way, no matter the software you're gonna use, you will need to subdived it.
The model was created using just quad polys within Maya.
The scene has 3 spot lights, and, in order to get some reflections I used 1 plane with a Surface Shader material around it.
You will get a .rar file that includes the model on these formats: