Model available in *.max file as well as *.3ds file format.
MISSILELONCHR.jpg 256x256 for weapons.
ROTOR.jpg 256x256 rotor.
ROTOR_alpha.jpg 256x256 rotor mask.
The propeller is a seperate object and has its pivot properly set for rotation.
Weapons are a separate object can be easily removed.
The entire assembly is grouped and can be moved as a single unit.
Please note: no lighting used, all highlights and shading is painted in the texture.