- A scene representing 13 types of antennas, made out of 39 distinct models, with 21223 polygons in total (only quads and triangles); - The models in the scene are fully modular (see presentation image '15' and '16'), so if needed, they can be mixed, in order to get lots of variation of the antennas towers; - All of the models are fully unwrapped for maximum pixel density (no overlapping), with 2048 or 4096 pixels textures: diffuse and/or: normal, reflection and opacity; - Inside the '3Ds Max' folder are included 39 Psd files (one for each model) with different layers for dirt, decals, ambient occlusion, water leaks, scratches and rust; - All of the models names in the 3d scene correspond exactly with their materials names and the texture maps assigned to them; - All of the models respect the real-life sizes, their size in the 3d scene is reset to 100, and all the objects touching the ground have their 'z' position axis set to zero; - The objects brands, names and logos are fictive.
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