This is a highly detailed tower crane that I modeled for a game. It is meant to be viewed up close and interacted with as the game involved the player climbing the tower crane and sniping from the top.
Some of the textures are based off photographs. The model is broken up into 12 pieces for the sake of manageability. It is easy to add extra pieces to the middle to make the tower taller.
Total polycount is 113,578. The model uses 5 separate materials and each material has a diffuse / normal / specular color texture included with it.