This model on Sketchfab: https://skfb.ly/6sWRX The model is made in blender 2.78c. The renderer in Internal Render. This model is only the exterior of the machine. The model has a moderate grid density, so without too much optimization it can easily be used in the game engine.
* Blend file includes a rig machine, which allows you to quickly and easily animate the machine. * The Edge Split modifier was used, so there are more vertices, and the edges remain rigid due to the cuts. * You can add Subdivision Surface or Turbo Smooth etc. modifiers and smooth them to infinity, but before that you will probably need to remove the duplicate vertices (Remove Doubles) that are needed for the rigidity of the faces.
Archive holds formats with textures: .blend, .fbx, .obj, .dae, .3ds, .abc (Alembic) and Textures.zip.
Car Ride Demo: https://youtu.be/UqBjhYjwYJk Car Rig Demo: https://youtu.be/34WrEQ392pQ Car 360: https://youtu.be/LYqebgZZ6yM