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3D Tesla Model 3 with Interior

$89$62.30
or
Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model, including the brands "goodyear" and "tesla", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Mar 22, 2019
CheckMate Pro Certified
3ds Max 2015 V-Ray 3.50.04
Cinema 4D R17 Default Scanline
Maya 2016 V-Ray 3.10.01
3ds Max 2015 Default Scanline rendererVersion
3ds Max 2010 V-Ray 1.5
3ds Max 2010 Default Scanline rendererVersion
3ds Max 2012 V-Ray 2.30.01
3ds Max 2012 Default Scanline rendererVersion
OBJ
FBX
3D Studio

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3D Model Specifications
Product ID:1386420
Published:
Geometry:Polygonal Quads/Tris
Polygons:79,002
Vertices:87,605
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since November 2014
Currently sells 9 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model , including the brands "goodyear" and "tesla", is not affiliated with or endorsed by the original rights holders.

Description
High detailed 3D model of Tesla Model 3 with interior

Features:
    - Originally modeled with 3ds Max 2015
    - .MAX files with V-Ray and Standard 3ds Max materials
    - .MB files with V-Ray materials
    - Subdivision modifier is available in the model for all formats.(Mesh Smooth Iterations 1 set for all objects) You can change or deactivated if you want
    - Models are grouped for easy selection
    - Separate objects.Total number of objects is 27. All objects are named (like right left door, wheel_fr)
    - Doors can be opened
    - Unit system is set to metric (milimeters). Real-world scale
    - All textures and materials are included and assigned
    - 43 textures (9 Diffuse maps), which vary in resolution from 2048x2048px to 4096x4096px
    - Previews rendered in 3ds Max 2015 with V-Ray 3.50.04

Notes:
    - .OBJ format is recommended for import in other 3d software. If your software doesn't support .OBJ format, please use .3ds format; .OBJ format was exported from 3ds Max. The geometry for .OBJ format is set to quads
    - .MAX files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 1.50 or higher is needed. You can use converted formats for your software version.
    - .MB files can be loaded in Autodesk Maya 2016 or higher. In order to use V-Ray rendering setups and materials in Maya, V-Ray 3.10.01 or higher is needed. V-Ray shaders and render setups are backwards compatible, so you can use V-Ray 2.0 or higher.
    - .C4D file can be loaded in MAXON Cinema4D R17 or higher. Only standard Cinema4D materials and Standard renderer used.

Polycounts:

       no MeshSmooth: 79,002 polys and 87,605 verts
       MeshSmooth iteration 1: 315,800 polys and 332,970 verts
       MeshSmooth iteration 2: 1,263,200 polys and 1,297,296 verts

File Formats

Native and Converted File Formats
    -3ds Max 2015 V-Ray and Standart Materials
    -3ds Max 2012 V-Ray and Standart Materials
    -3ds Max 2010 V-Ray and Standart Materials
    -Maya 2016 V-Ray Materials
    -Cinema 4D R17 Standart Materials

Other Formats

    -OBJ (3 Files Included)
       low: 79,002 polys and 87,605 verts
       medium: 332,223 polys and 332,726 verts
       high: 1,295,802 polys and 1,279,359 verts


    -FBX (3 Files Included)
       low: 79,002 polys and 87,605 verts
       medium: 332,223 polys and 332,726 verts
       high: 1,295,802 polys and 1,279,359 verts


    -3DS (3 Files Included)
       low: 79,002 polys and 87,605 verts
       medium: 332,223 polys and 332,726 verts
       high: 1,295,802 polys and 1,279,359 verts
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