Special Offer! Off

:::
Selected items only. See more offers in My Account.

Terrain Collection 6

$199
or
Royalty Free License
- All Extended Uses
Included Formats
3ds Max 2010 V-Ray
3ds Max 2010 V-Ray

Complete Confidence

Have questions? Chat with us now.

Live Chat Now 24/7
3D Model Specifications
Product ID:914933
Published:
Geometry:Polygonal
Polygons:1
Vertices:1
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:No
Artist
TurboSquid Member Since December 2014
Currently sells 2041 products
Achievements:
Product Rating
1 Rating Submitted
Description
HIRES MODEL OF TERRAIN

>>> Scene Information

- the scene is prepared for vray
- the scene uses Linear Workflow
- all maps are in the 3dsmax zipfile
- all previews are render outputs
- the scene includes the lightsetup
- Terrain 1 polycount: 1.870.774 / vertices: 1.873.530
- Terrain 2 polycount: 1.122.352 / vertices: 1.124.496


>>> Geometry

- all models are named and organzied on layers
- the geometry is very hires: 10m resolution per poly
- the mesh is all quad mesh
- Terrain 1: 15,41 x 12,14 km
- Terrain 2: 9,11 x 12,32 km


>>> Materials

- all maps are in the 3dsmax zipfile
- the maps are very hires: ~5k resolution


>>> Lightsetup

- the scene uses a daylightsystem with vraycam
- the scene is set up for LWF


>>> Formats

- 3dsmax Design 2010 (native)


----------------------


HIRES MODEL OF A STONE DESERT

- the scene is prepared for vray
- the scene uses Linear Workflow
- all maps are in the 3dsmax zipfile
- all previews are render outputs
- the scene includes the lightsetup
- Terrain 1 polycount: 219.000


>>> Geometry

- the area is modelled as 100x100m but can be used in a bigger scale
- the stones define the actual scale - scale them down and the scene will appear bigger!!!
- you can easily create the look of a 1x1 mile area
- there are 2 max versions included: one uses multiscatter for the stones; the other one has the stones collapsed so you dont need the plugin multiscatter!
- the polycount for collapsed stones: 5,8mio polies
- the mesh was highly tesselated and then optimized for its jagged edges.


>>> Materials

- the geomery uses a 8k diffuse map and normal map for bump and an additional prodecural noise for bump.


>>> Lightsetup

- the scene uses a daylightsystem with vraycam
- the scene is set up for LWF


>>> Formats

- 3dsmax Design 2010 (native)



>>> all models can also be purchased individually
>>> please check out my catalogue for more hires and realistic models
>>> if you like this model I would kindly ask you to rate it
>>> this is a computer generated 3d model - it is not a real life object.
Related Products
More Products by Artist