Telescope Optics Parts

Royalty Free License
- All Extended Uses
Included Formats
3ds Max 2012 V-Ray 2.30.02
Blender 2.77
Unity 5
3DS
Autodesk FBX
OBJ

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3D Model Specifications
Product ID:1124626
Published:
Geometry:Polygonal Quads only
Polygons:14,704
Vertices:7,718
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since August 2014
Currently sells 461 products
Achievements:
Product Rating
Unrated
Description
Game-ready, PBR, UV-unwrapped, Textured Telescope Optics Parts (12mm and 25mm Oculars, Extender, Erecting Prism) 3D Models in a single scene, with PBR materials, textures, and non overlapping UV Layout map provided in the package.

Perfect for ads or as vr product display / game asset; easily customizable: you can create or edit the Textures using the non overlapping UV Layout maps and the Base Color Textures provided in the package (see preview images).

Each Object, Material or Texture provided in the package has a unique, meaningful name.

Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats; rendered in Cycles (Blender 3D 2.77).

Formats included: 3DS (4 individual objects in a single 3DS file), FBX (4 individual objects in a single FBX file), OBJ (4 individual objects in a single OBJ file), unitypackage (Unity 5 scene, 4 individual objects in a single prefab, with Metallic Workflow Standard Shader materials and textures; see preview images); scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colours); other: png with Alpha (non-overlapping UV layout map, PBR textures for Unity 5); jpg (PBR, UV-mapped textures for Cycles in Blender 3D and V-Ray in 3D Studio MAX).

4 Objects (meshes), 4 Materials (1 Material for each object, in Unity Package and in Blender Cycles and 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package; see preview images); UV-mapped Textures.

Objects:
* Erecting prism adapter
* 12mm ocular
* 25mm ocular
* tele-extender

PBR colours and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion; main render made in Blender 3D + Cycles using these PBR colours and/or textures with a Material Node scheme provided in the blend scene (see preview images).

UV Layout maps and Image Textures resolutions: 10241024; PBR Textures made with Substance Painter 2.

Polygonal, QUADS ONLY, NO POLES, 7718 vertices, 7352 faces (14704 triangles) (TOTAL AMOUNTS).

Each mesh is provided with holding edges, so you can further subdivide / smooth it.

Real world dimensions; scene scale units: meters, in both blend and max scenes.

Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX).

Textures are stripped in the 3DS MAX scene.

IMPORTANT --- Main rendering made in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!
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