Polygonal syringe with needle. Made in 3D with aid of real reference. Vray renderer used. Topology based on subdivision. Ready to apply more subdivisions for extreme close-ups. Geometry, materials and textures are named correctly.
Everything on scene is included except environment HDR image. HDR image is not included. In provided rendering scene, map spot is left defined in material library (causing a prompt when opening the file). Just browse one of your own HDRI (tweak if necessary) and you are ready to go.
What's in the box:
max format: - Scene with modifier stack like on second preview image. - Scene, low poly version. - Scene, high poly version. - Material library (Vray only). - Original UV layouts. - Textures in jpg format 1024x1024 each.
fbx format: - Low poly geometry. - High poly geometry.
3ds format: - Low poly geometry. - High poly geometry.
obj format: - Low poly geometry. - High poly geometry.
Material and textures archive: -material library (Vray only) -original UV layouts -textures in jpg format 1024x1024 each.
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