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3D SU152 GameReady model

3D Model License: Standard    Upgrade License
Dec 28, 2020
CheckMate Pro Certified
StemCell Certified
FORMATS
NATIVE
Blender 2.91  |  Cycles Render
Cinema 4D R18  |  Advanced Render
Cinema 4D R18  |  Arnold 5.3.1.1
Unity 5.4
Unreal 4.10
3ds Max 2018  |  Arnold 5.3.1.1
3ds Max 2015  |  mental ray
3ds Max 2015  |  V-Ray 3.2
Maya 2017  |  Arnold 5.3.1.1
Maya 2015  |  mental ray
Maya 2015  |  V-Ray 3.2
FBX
Other
Collada
OBJ
STL
FBX Metallic v
FBX Specular v
glTF 2.0
SU152_GameReady_Textures.rar
3D Model Specifications
73,733 Polygons
69,380 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Product ID: 1668722
365 Products
Since 2016
326
5
166

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Hello, my dear Customer!

I am happy to present you SU-152 Heavy Self-propelled Artillery GameReady 3d model.

Ready for game-development, render and animation.

That model will definitely save your time just a lot!

- Native file format: Blender 2.90

------------------------------ USAGE ------------------------------------

- This model is suitable for use in PC/mobile game-development, vr/ar, advertising, design visualization, forensic presentation, etc.

----------------------------- PIPELINE ----------------------------------

- Lowpoly/Highpoly/UV made in Blender 2.91 and ZBrush

- Baked in Marmoset Toolbag 4

- Textured in Substance Painter

- Rendered in Cycles + Marmoset Toolbag 4

--------------------------- TOPOLOGY --------------------------------

SU-152 3d model consist of 5 objects:

- SU152_Body: 7.102 tris

- SU152_Equipment: 14.085 tris

- SU152_Gun: 7.772 tris

- SU152_Wheels: 35.960 tris

- SU152_Tracks: 61.020 tris

TOTAL: 125.939 tris

Only Quads and Tris topology used

--------------------------- MATERIALS --------------------------------

Model use 4 materials total:

- SU152_Body

- SU152_Equipment

- SU152_Gun

- SU152_Wheels

------------------------ TEXTURES and UV -------------------------

- Model is completely UV-unwrapped. You can see all the textures and UV maps on the preview images

- Partially Overlapping method was used to increase texel density

- Both Metallic/Rough and Specular/Gloss PBR workflows are available

- Lightmap UV for light baking is included

TEXEL DENSITY:

- Body: 780px/m (4K textures)

- Equipment: 822px/m (4K textures)

- Gun: 699px/m (4K textures)

- Wheels: 602px/m (4K textures)

TEXTURES:

- Base_Color.png (4096x4096px) - met/rough

- Metallic.png (4096x4096px) - met/rough

- Roughness.png (4096x4096px) - met/rough

- Diffuse.png (4096x4096px) - spec/glos

- Specular.png (4096x4096px) - spec/glos

- Glossiness.png (4096x4096px) - spec/glos

- Normal.png (4096x4096px)

- Opacity.png (4096x4096px)

- Emissive.png (4096x4096px)

- AO.png (4096x4096px)

-------------------------- DESCRIPTION ------------------------------

- There is a 3D model of SU-152 Self-propelled Artillery only

- Tracks are snapped to curve and easily animated

- Model is fully textured with all materials applied (Converted formats as well, take a look at preview images)

- LowPoly model, that is perfect for game-development

- No Ngons used, just Quads and Tris

- Lightmap UV is included

- Clear topology with no any artefacts, holes, overlapping polygons and so on

- All materials and textures are intelligently named

- PBR materials, as you can see on the preview

- No cleaning up necessary, just drop your models into the scene and start rendering

- No special plugin needed to open scene

- Real world scale 1:1

- Units of measurement are meters

-------------------------------- NOTES ----------------------------------

The 'other' format on product page is .MTL format for .obj model

Click on 'Gerhald3D' to the right side of the screen to see our other models

You will like it!

Gerhald3D.

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