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3D Stylized Droid

Dec 14, 2021
CheckMate Pro Certified
FORMATS
NATIVE
3ds Max 2019  |  Arnold 4.2.2.20
3ds Max 2019  |  V-Ray 4.0.5.31
3D Model Specifications
27,209 Polygons
28,030 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Rigged
Product ID: 1825002
183 Products
Since 2002
140
52

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STYLIZED DROID

|| USAGE ||
This model is suitable for games, cartoons, mods or any real time applications
The asset is detailed enough to allow close up shots.

|| GENERAL ||
Model is built to real-world scale (cm). (Droid is 190cm)
Scene objects are organized by layers / groups / selection setsLights and cameras are included in the 3ds max 2019 VRay and Arnold version.
The Model is rigged and skinned using 'CAT System' with a few extra Control Gizmos for better handling.
Basic knowledge of CAT is therefore beneficial for animating.
The hose which connects the tank with the weapon can be animated with the cloth modifier. (see ReadMe file in the model folder)
The Droid is ready for animation.
NOTE: This model contains poles (more than 5 edges that converge to a single vertex.)

|| SPECS ||
This model contains 6 separate objects, a CAT Rig, some extra Control Objects (Gizmos) and a backplane
The model has 27209 polygons (Quads and Tris 1.3%)
Polycount:
Droid: 18243
Accessoires: 5196
Core: 1594
Flamethrower Hose (Cloth Modifier): 876
3 Power Cells: 648
Backplane: 28

|| TEXTURES & SHADERS||
3ds Max 2019 Vray -> VrayMtl
3ds Max 2019 Arnold -> Physical Material
The model contains 25 bitmap texture files to accommodate both Physically Based Render (PBR) workflows (Metallic / Roughness & Specular / Glossiness.
Droid = > PNG format 4096x4096 pixel resolution.
Accessoires and Core= > PNG format 2048x2048 pixel resolution.

Included Map Types:
* Ambient Occlusion
* BaseColor
* Diffuse
* Glossiness
* Metallic
* Normal
* Roughness
* Specular
*Emissive

All textures are handpainted.

| PRESENTATION IMAGES ||
Unless otherwise noted on the image, all Product shots of this model have been rendered inside of 3ds Max with VRay.
A Mormoset Toolbag rendering and a post production version done in Photoshop has been also provided to show of how the model looks in different lighting solutions or in a game engine.
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