3D model of a stylish woman's purse / clutch. The mesh of the model have quad-based polygonal topology and can be used with subdivision surface modifier to increase surface quality / density of polygons.
The design of the model does not have any identical / original source prototype in real world. It's my own designed version.
Modeled and rendered via Blender 2.79 / Cycles. Native BLEND file contains lighting and render setups in Cycles mode, and also node shaders / materials (only in BLEND file!) as shown at #1 and #2 thumbnail / turntable images (with some light image manipulations / adjustments).
Asset includes: - Ready to render scene in BLEND format; - Model in FBX format; - Model in OBJ format; - Zipped diffuse and bump textures of leather or leatherette with dimensions of 1800 by 2733 pixels.
OBJ and FBX formats are exported from Blender and submitted as a meshes / objects as shown on #3-5 turntables.