3D model of a stylish perfume bottle. All meshes of the model have quad-based polygonal topology and can be used with subdivision surface modifier.
The design of the model does not have any identical/original source prototype in real world. It's my own designed version.
Modeled and rendered via Blender 2.79 / Cycles. Native BLEND file contains lighting and render setups in Cycles mode, and also node shaders / materials (only in BLEND file!) as shown at #1 and #4 thumbnail/turntable images (with some light image manipulations / adjustments).
OBJ and FBX formats are exported from Blender and submitted as a meshes/objects as shown on #2,3 thumbnails and #5,6 turntables.