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3D Business Couple LowPoly Rigged model

3ds Max 2015  |  Default Scanline
FBX 2014
Other Files
3D Model Specifications
850 Polygons
850 Vertices
Polygonal Quads/Tris Geometry
UV Mapped
overlapping Unwrapped UVs
Product ID: 1384116
178 Products
Since 2005

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LowPoly Style Couple, business man and woman. Created with 3ds max 2015, easy to export to any software that support FBX.

ATTENTION: This is part of a 20 characters bundle, see product ID: 1379814

Suitable for Low Poly concept designs, presentations, advertising animations, explaining videos, games and architectural visualizations.


Businessman and businesswoman male and female with Low Poly Art style, with standard body shape and neutral expression face.

They are wearing a formal attire, with fresh colors. These cartoons are intended to represent common office or business people.

This character is an original creation from the author based on its own designs, knowledge and research. Any similarity with existing characters, or real persons, living or dead, is purely coincidental.

|| SPECS ||

Each model have around 850 polygons average.

This model is not intended for mesh subdivision from its original concept but you can experiment for achieving new effects.

Units system is: 1 unit = 1 cm.
Characters are around 165cm to 185cm tall.

The material is standard with a diffuse color. Suitable for lit or unlit rendering.

Each file contains a single character with its skeleton without any lights or cameras. The intention is to be ready and clean for import elsewhere.


One unique texture small PNG of 256x256 pixels.
Each polygon is mapped to a single texel color. Very easy to edit with pX Poly Paint scripted tool also included.

|| SETUP ||

Each model is a single Editable Poly mesh rigged with Skin modifier and Biped system.
When exporting as FBX use 'toExport' named selection set.
Tested for Unity 5 and Unity 2018 humanoid rig compatibility.

Poses in renders, and rendering scenes not included.


Made to be customized. Each character preserve the Symmetry modifier and the Skin was applied without manual vertex edit, only envelop adjustments. So you can any time go down the stack and edit the mesh without hassle.

Purchase and Enjoy!
Any questions please contact via support.
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