1) Stones_16_render.max (Scene prepared for rendering with standart scanline render) 2) Stones_16_render_mentalray.max (Scene prepared for rendering with standart mentalray render) 3) Stones_16_model.max (model with applied materials and textures)
1) Stones_16_model.obj (model with applied materials and textures)
1) Stones_16_model.mb (model with applied materials and textures)
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