- low poly game ready real-time model but also can be used in animations and films for mid/far distance renders (textures are not detailed enough for closeups or macros) - UV textured and non-overlapping UV mapped - 1024x1024 color and normal map
POINTS : 16 POLYGONS : 13
- .c4d - native format - .3ds - .fbx - v7.1 - .dae - v1.5 - obj with .mtl file
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