This is a Stone Archway Entrance I created which can be used for games or high resolution productions with the high resolution sculpt mesh.
-Zbrush .ZTL with subtools for each stone and individual details -Low Poly OBJ with UV's to map textures onto -Diffuse, Spec, Normal textures included to map onto OBJ provided. -Source PSD's also included. -3ds max scene with layers separating Low Poly, High Poly and individual stones for further editing.
Renders shown were done in Marmoset toolbag with the OBJ and TGA textures included.