Stella (Santa's helper) - photorealistic female model (v4.5):
=====| USAGE |===== - Advertising - Presentation - Visualization - Various Simulations - High-res film closeups
=====| FEATURES |===== - RIGGED with skin and biped (15 preset poses and 10 postures from previews included) - Flicker free animation solution (AO, HDRI - selective color gradient) - MORPH controlled expressions (lip synchronization ready) - MORPH targets included for faster edit (137 objects) - FACE CONTROL v1.2 system (62 control objects) - SSS (Sub Surface Scattering) materials + DISPLACE - 17 DISPLACE textures for the facial animation (wrinkles) - WIRED PARAMETERS to automatically synchronize morpher and displace material - 8192x8192 TEXTURES (Color, Overall, Bump, Subdermal, BackSurface, Specular, Reflection) - 8192x8192 DISPLACEMENT map to highlight smoothed topology details - Hair&Fur hair for realistic results - SPLINE based brows, lashes, nasal hair and private hair - Dentures (product ID: 899052) for photorealistic smiles - Clean edge-loops based topology - 3ds Max 2012 or higher compatible - 12Gb DDR3 recommended - System Unit: Metric (cm)
=====| SUPPORT |===== - Contact the author via 'SUPPORT TICKET' for any questions regarding custom changes or discounts - You can update your previously purchased models - This model will be updated frequently or upon request
=====| TEXTURES(51) |===== 8192x8192 (JPG x 8) - Main Body (Stella) 8192x8192 (JPG x 17) - Displace Height Maps (Stella) 2048x2048 (JPG x 3) - Dress Displace 8192x8192 (JPG x 2) - Fabric 2048x2048 (JPG x 3) - Eyes 1600x1600 (JPG x 1) - Background 512x512 (JPG x 1) - Eye Bump 1024x1024 (JPG x 1) - Hair Noise Color 2048x2048 (JPG x 15) - Mouth System (dentures)
=====| LAYERS |===== 0 (default) - (main body mesh, camera, helpers) Biped - (rigs of the model) Clothing+Fur - (all dressing + Hair&Fur Nodes) Facial Control - (animation helpers) Hair Body - (lashes, brows, private hair) Hair&Fur Jewels - (animated earrings) Lights Morphs - (included for reference and easy updates) System Eyes System Mouth
=====| TIPS |===== - CenterEyes: Align 'CONTROL-ViewPoint' to 'ViewCenter'. (useful when creating new morph targets, to restore 0.0 values for auto eyes morphs) - DummyHeadBindCollector (Layer: '0 (deault)') - Link to it every object that must move with the head bone. - DummyJawBindCollector (Layer: 'System Mouth') - Link to it every object that must move with the lower jaw. - Eyelids moves automatically to the left, right, up and down, depending on the 'Control-ViewPoint' helper position. - The mouth system works correctly, according to the movement of the jaw. - Stella is 171cm. 51kg. young woman, caucasian, naturally blonde at the age of 22. Body type: medium slim. Occupation: photo model. System Unit: cm
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