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Stella - Santa's Helper

$499
or
Royalty Free License
- All Extended Uses
Included Formats
3ds Max 2012 mental ray
3ds Max 2016 mental ray

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3D Model Specifications
Product ID:987667
Published:
Geometry:Polygonal Quads only
Polygons:195,888
Vertices:190,883
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:Yes
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since December 2005
Currently sells 217 products
Achievements:
Product Rating
Unrated
Description
Stella (Santa's helper) - photorealistic female model (v4.5):

=====| USAGE |=====
- Advertising
- Presentation
- Visualization
- Various Simulations
- High-res film closeups

=====| FEATURES |=====
- RIGGED with skin and biped (15 preset poses and 10 postures from previews included)
- Flicker free animation solution (AO, HDRI - selective color gradient)
- MORPH controlled expressions (lip synchronization ready)
- MORPH targets included for faster edit (137 objects)
- FACE CONTROL v1.2 system (62 control objects)
- SSS (Sub Surface Scattering) materials + DISPLACE
- 17 DISPLACE textures for the facial animation (wrinkles)
- WIRED PARAMETERS to automatically synchronize morpher and displace material
- 8192x8192 TEXTURES (Color, Overall, Bump, Subdermal, BackSurface, Specular, Reflection)
- 8192x8192 DISPLACEMENT map to highlight smoothed topology details
- Hair&Fur hair for realistic results
- SPLINE based brows, lashes, nasal hair and private hair
- Dentures (product ID: 899052) for photorealistic smiles
- Clean edge-loops based topology
- 3ds Max 2012 or higher compatible
- 12Gb DDR3 recommended
- System Unit: Metric (cm)

=====| SUPPORT |=====
- Contact the author via 'SUPPORT TICKET' for any questions regarding custom changes or discounts
- You can update your previously purchased models
- This model will be updated frequently or upon request

=====| POLY COUNT |=====
Stella: - (6,046 polys, 5,996 verts)
Stella Smooth: - (24,062 polys, 24,084 verts)
Mouth system: - (9,427 polys, 9,585 verts)
Morph targets: - (148,050 polys, 151,142 verts)
Brows, lashes, pubic hair: - (splines)
Earrings: - (2,528 polys, 2,176 verts)
Clothing: - (6,296 polys, 6,472 verts)
All: - (195,888 polys, 190,883 verts)

=====| TEXTURES(51) |=====
8192x8192 (JPG x 8) - Main Body (Stella)
8192x8192 (JPG x 17) - Displace Height Maps (Stella)
2048x2048 (JPG x 3) - Dress Displace
8192x8192 (JPG x 2) - Fabric
2048x2048 (JPG x 3) - Eyes
1600x1600 (JPG x 1) - Background
512x512   (JPG x 1) - Eye Bump
1024x1024 (JPG x 1) - Hair Noise Color
2048x2048 (JPG x 15) - Mouth System (dentures)

=====| LAYERS |=====
0 (default) - (main body mesh, camera, helpers)
Biped - (rigs of the model)
Clothing+Fur - (all dressing + Hair&Fur Nodes)
Facial Control - (animation helpers)
Hair Body - (lashes, brows, private hair)
Hair&Fur
Jewels - (animated earrings)
Lights
Morphs - (included for reference and easy updates)
System Eyes
System Mouth

=====| TIPS |=====
- CenterEyes: Align 'CONTROL-ViewPoint' to 'ViewCenter'. (useful when creating new morph targets, to restore 0.0 values for auto eyes morphs)
- DummyHeadBindCollector (Layer: '0 (deault)') - Link to it every object that must move with the head bone.
- DummyJawBindCollector (Layer: 'System Mouth') - Link to it every object that must move with the lower jaw.
- Eyelids moves automatically to the left, right, up and down, depending on the 'Control-ViewPoint' helper position.
- The mouth system works correctly, according to the movement of the jaw.
- Stella is 171cm. 51kg. young woman, caucasian, naturally blonde at the age of 22. Body type: medium slim. Occupation: photo model. System Unit: cm
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