This is a low-poly model of statue of a man in chains, fighting to break free. There's a hint of a mutation on his back, as if wings are about to grow there, perhaps like an angel.
Software: Originally created with Blender 2.78c and rendered with Blender Cycles. Also available as a Unity package.
Specs: The .blend file includes 3 LOD versions of the statue, plus the high-poly sculpted meshes. The other files contain one LOD version each. The Unity package includes a stone material, textures and and a prefab with appropriate LOD management. LOD0: Vertices: 9631 Tris: 19234 LOD1: Vertices: 4438 Tris: 8848 LOD2: Vertices: 2903 Tris: 5576
Materials and Textures: The stone material is proceduraly generated using nodes in Cycles, using only a normal map and an ambiend occlusion map baked from the high-poly mesh. The results are baked into the textures used in Unity, including: Diffuse map Specular map Normal map Occlusion map All 4096X4096 in .png format. The textures are packed in the .blend file(only the normal and the ambiend occlusion map), in the Unity package and in the Textures.zip file in the supporting items.
Usage: Best used for games/VR/AR or even movies in the background. In case of the Unity Engine, it's a simple drag and drop affair.