High detailed photorealistic Squirrel 2 (Fur) 3D model. Ready to render exactly as you see above preview images in 3DS max 2016 with V-Ray. (HDRI map included) This model is suitable for realistic animation, visualization, movie etc. Cameras, lights and render settings are included in 3ds max file.
- Originally created with 3DS Max 2016. Using the V-Ray v3.20.02 renderer. - This model has a clean geometry based on Polygonal quads only. - .3DS Max in meshsmooth function can be used to increase mesh resolution if necessary. - Unit system is set to Centimeters, and correctly real world scale model. Location in space to x0, y0, z0. - The model has come with Substance textured and correctly mapped. No postwork on these render preview. - Squirrel body, tongue, mouth, teeth, eyeball, iris and pupil are modeled separately. - Every object are perfect named and polygons changeable. No any extra plugin needed to open this scene. - .Fbx and .obj file exported from 3ds max 2016 with texture. - Non-native file (.blend, .fbx and .obj) come with only color map.tga texture. - 3DS MAX 2016 with V-Ray v3.20.02 or higher is required to render.
TEXTURES FORMATS AND RESOLUTION :
All textures provided with 4k high resolution. (main color textures is .tga)
Squirrel Color Map.tga : 4096 x 4096 Normal Map.jpeg : 4096 x 4096 Specular Map.jpeg : 4096 x 4096 Fur Density map.jpeg : 4096 x 4096 HDRI : 1920 X 1080
FILE FORMATS :
.Max 2016 V-Ray .Blend (Come with .mtl file. No render setup) .Fbx (Success fully open with textures in maya 2013, 3ds max 2016 and blender 2.79 tested) .Obj (.Obj file come with .mtl file. Open success fully with textures in 3ds max 2016, and blender 2.79 tested)
3DS MAX files have created hair with hair and fur modifier. No any extra plugin required to render hair. I use 4 different hair systems in this model. total 6k hairs. Easy to modifier hair for your suitable. For better render quality you can increase the render settings. Non-native file (.blend, .fbx and .obj) come without fur.
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