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Spine Rigged

FORMATS
NATIVE
Maya 2018  |  Arnold
3D Model Specifications
26,120 Polygons
26,326 Vertices
Polygonal Quads only Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Rigged
Animated
Product ID: 878495
320 Products
Since 2009

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Spine Rigged

High quality realistic rigged skeleton spine with intuitive control rig. Includes Spine (Cervical, Thoracic and Lumbar Vertebra with connective tissue) and Pelvis (Illium, Sacrum, and Coccyx). High resolution textures and displacement included.

==FILES==

Maya File
Skeleton_Spine.ma (1.53 MB)
ImageBasedLighting.hdr (2048x1024, 812 KB)
Skeleton_Torso_Color.tif (4096x4096, 48MB)
Skeleton_Torso_Displacement.tif (4096x4096, 32MB)
Pelvis_Color.tif (4096x4096, 48MB)
Pelvis_Displacement.tif (4096x4096, 32MB)
workspace.mel

==SUPPORT==
-Contact the author via 'Support Ticket' for any questions
-This model will be updated upon request

==ORGANIZATION==
-All bones are properly named and grouped.
-All materials and textures are properly named.

==RENDERING==
Clean File paths are setup to allow no hassle setup
File is Rendered using Arnold and will automatically subdivide to proper render division at render time.   
-ImageBased Lighting, Additional Lighting and Indirect Lighting is set up ready to render.
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