This highly detailed Speak and Spell model is ready for close-ups. Model created in 3ds Max, max users will receive vray materials, as well as adjustable subdivisions in tact. OBJ users simply need to add subdivision and materials in your application of choice. All objects requiring subdivision will be named with the suffix '_divide'. FBX imports with subdivisions in tact and simply requires materials to be created in your application if choice using included maps.
max 2013 file may require users to 'Unhide all' as it was back-saved from a newer version.