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Skull Anatomy

3D Model License: Standard    Upgrade License
FORMATS
NATIVE
Maya 2015  |  V-Ray 3.1
3ds Max 2013  |  Default Scanline
3D Studio
Collada
DXF
FBX
OBJ
3D Model Specifications
15,525 Polygons
15,517 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Product ID: 1096645
207 Products
Since 2007
110
10
48

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Skull Anatomy is a hyper realistic high quality model to add more details and realism to your Animation rendering projects.Suitable for use in broadcast, high-res film , advertising, design visualization.
               Originally modeled in Autodesk Maya. Final images rendered with Vray 3.1
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Features:
- High quality polygonal model
- Model resolutions are optimized for polygon efficiency in MAYA the mesh smooth function can be used to increase mesh resolution if necessary.
- All colors can be easily modified.
- Model is with all materials applied.
- All materials are included and mapped in MAYA format.
- MAYA models grouped for easy selection & objects are logically named for ease of scene management.
- No part-name confusion when importing several models into a scene.
- just drop your models into the scene and start rendering.
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Inside scene:
-models
-Shaders (Only for Maya )
-Texture
Colour Map :-
skull_top_oc_TXTR (2k)
skull_top_DM       (2k)
skull_top_NM       (2k)
Skull_jaw_DM       (2k)
Skull_jaw_NM       (2k)
teeth_upper_TXTR    (2k)
teeth_below_TXTR    (2k)

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File formats:
- Maya 2015 (*.ma)
- 3ds max 2013 and above (.max)
- Wavefront OBJ (*.obj) (Multi Format)
- Autodesk FBX (*.fbx) (Multi Format)
- 3DS (.3ds)
- Collada DAE (.dae)
- AutoCAD (DXF)

Every model has been checked with the appropriate software.

Important: This model includes the single and separated colors shaders that created the thumbnails only in the Maya version. Other formats include simple phong or blinn shaders for both the single and multi-color objects.
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