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3D Showroom VR AR Game Ready

Royalty Free License
- All Extended Uses
Included Formats
3ds Max 2013 Default Scanline 2013
3ds Max 2013 Default Scanline 2013
Unity 5.3.4f1
FBX 2016
OBJ 2016
3D Studio 2016
Other 2016

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3D Model Specifications
Product ID:1305601
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
TurboSquid Member Since December 2011
Currently sells 35 products
Product Rating
3D model of Showroom for virtual reality,Augmented reality And Games.

Summary Info

Showroom(With Car)
>Subdivision Level 0
>Polygon Count : 8560.   
>Tringle Count : 17092.
>Verts Count        : 11195.

Showroom(Without Car)
>Subdivision Level 0
>Polygon Count : 6591.   
>Tringle Count : 13606.
>Verts Count        : 7638.

>Textures: 54 Numbers of textures,where 15 Number are Textures(Diffuse Map 5K-4K) can Use For Light Map Bake As per Your Environment,
>No Need of further baking in Unity,Time saving for Rendering.
>Light rig not included,Light Baked Textures are applied.
>Diffuse & Light Map Backed Model included.
>Model does not include any lights in 3Ds Max and Man Walkthrough,camera effect,post production plugin for Unity.
>Images(Priview) are from the baked version,they are real time snapshots from Unity 5.3.4 and Vizard(Evaluation Copy) application.
>No special plugin needed to open scene.
>Model is fully textured with all materials applied.


Available Formats

>3ds Max 2013 standard(Diffused Textures Applied)
>3ds Max 2013 standard(Baked Textures Applied)
>FBX (Multi Format)
>OBJ (Multi Format)
>Unity Package 5.3.4f1



>Diffuse Textures(5K-3K) & Baked textures are 4096,2048 and 1024 in Size.
>Parts are correctly named, grouped with a Textures Name,So It Can be easy to find with Mesh Name.
>Low Poly Modeling,With Proper UV Unwrapped.
>No Overlapping.
>Preview Are Realtime Rendering From Unity.
>Default Textures(Diffuse Map) can Use For Light Map Bakeing As per Your Enviornmnet.
>Every model has been checked with the appropriate software.

If you have any questions, please contact with Turbosquid support.

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