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Shelby Cobra Coupe

$139
or
Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model, including the brand "shelby", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Dec 12, 2011
CheckMate Lite Certified
3ds Max 7.0 Default Scanline
Cinema 4D 9.6 Default Scanline
Lightwave 9.3 Default Scanline
3ds Max 7.0 Brazil 2.1
Softimage 7.5 Default Scanline
Maya 7.0 Default Scanline
3D Studio
OBJ

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3D Model Specifications
Product ID:558532
Published:
Geometry:Polygonal Ngons used
Polygons:31,117
Vertices:34,067
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since October 2005
Currently sells 332 products
Achievements:
Product Rating
4 Ratings Submitted
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "shelby", is not affiliated with or endorsed by the original rights holders.

Description
High detailed 3D model of Shelby Cobra Coupe with interior.

Main features:

   - Originally created with 3ds Max 7.0
   - Two .max files with Brazil and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default)
   - Separate objects like body, wheels and doors. All objects are intelligently named
   - Doors can be opened
   - All textures and materials are included and assigned. Textures and materials are intelligently named
   - Previews rendered in 3ds Max 7.0 with Brazil R/S using MeshSmooth iteration level 1 for all objects (except wireframe previews, no MeshSmooth used)

Special notes:

   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 7.0 or higher. In order to use Brazil rendering setups and materials, Brazil R/S 2.0 or higher is required

Polycounts:

   - .max format:
       • no MeshSmooth: 31,117 faces and 34,067 vertices
       • MeshSmooth level 1: 121,286 faces and 129,873 vertices
       • MeshSmooth level 2: 485,144 faces and 501,823 vertices

   - .c4d, .lwo, .scn, .mb and .obj formats:
       • low: 31,545 faces and 34,067 vertices
       • medium: 121,286 faces and 129,873 vertices
       • high: 485,144 faces and 501,823 vertices

   - .3ds format:
       • low: 59,049 faces and 34,447 vertices
       • medium: 242,572 faces and 130,702 vertices
       • high: 970,288 faces and 505,337 vertices
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