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3D WiFi Router Set - Huawei B315

Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model, including the brand "huawei", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
3ds Max 2013 Corona
3ds Max 2013 Default Scanline
3ds Max 2013 V-Ray 3.5
3ds Max 2013 Corona 1.6
3ds Max 2013 Default Scanline
3ds Max 2013 V-Ray 3.5
FBX 2013
FBX 2013

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3D Model Specifications
Product ID:1203800
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
TurboSquid Member Since January 2007
Currently sells 177 products
Product Rating

Legal Notice: The intellectual property depicted in this model , including the brand "huawei", is not affiliated with or endorsed by the original rights holders.

Set of photorealistic 3D model of wireless 4G router Huawei B315 with and without antenna. Unit dimensions are: with antenna - L18,9 x W6,5 x H28,8 cm (L7,4 x W2,6 x H11,3 inches), without antenna - L18,5 x W4,5 x H14 cm (L7,3 x W1,8 x H5,5 inches)

Router model with antenna is made from 14 polygonal objects, model without antenna is made from 8 polygonal objects. Most objects are made with subdivision in mind and have Turbosmooth modifier applied. Turbosmooth is instanced for convenient usage. All objects are grouped for easy handling.
Model is made of quads and triangles. No N-gons were used. 96% of polygons, are quads.
Model with antenna -
Subdivision level - 0
Polys - 9 996
Verts - 10 505
Subdivision level - 2
Polys - 200 642
Verts - 103 749
Model without antenna -
Subdivision level - 0
Polys - 8 098
Verts - 8 595
Subdivision level - 2
Polys - 140 498
Verts - 73 499

Materials are prepared for Corona, V-ray and Scanline renderers.
Scanline and FBX files has only basic materials and will NOT render the same as in preview images.
OBJ file has no materials, but has UVW coordinates intact.

Model has 2 high quality textures of 1024 x 1024 resolution.
Textures are saved in losseless PNG format.
Textures are collected in one archive and are delivered in separate file.
Both models share the same texture set.

Model is scaled to proper real world dimensions. Scene units are in cm.
All objects, materials and textures are logically named.
All transformations has been reset and model is placed at scene origin [0, 0, 0 XYZ].
All texture paths are set to relative.
Objects are separated by materials and named accordingly.
All objects in MAX file are logically placed into layers.

3ds Max - Corona
3ds Max - Vray
3ds Max - Scanline
OBJ - subdivided
OBJ - not subdivided

Modeled in 3ds max.
Preview images are rendered with Corona renderer.
Render scenes are not included.
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