A 3D model of a Segmented Blade Fantasy Sword. The file included a PSD file which retains the original resolution of 2048 x 2048 texture size and also the un-merged layers of the diffuse map. The 3D model is by default using the 1024 version of the diffuse map and 512 for the rest. The normal map is by default is a right handed tangent and require to invert the green channel to use it for a game engine. The AO map is for the UV2 set and the resolution size is 512 only.