A heavy industrial/scout/research vehicle. with sci-fi style.
this Blend file features multiple scenes with different lighting schemes: overcast, sunlight, moon light, artificial interior light
the model is totally editable and still has all the modifiers stack for easy editing
materials features procedural node setup, with procedural masks that can be easily modified I also set an automatic node system that makes the masks and the texture coordinates varies when duplicating the object (works with instances as well)
the vehicle itself has roughly 600k tris (with instancing)
the hangar has roughly 300k tris (with instancing)