This is a simple low poly Sci-fi crate created for use as a static mesh in the Unity or Unreal engine, but should work in most game engines of your choice or as a background piece for whatever project you are working on.
UVs are fully unwrapped to a single 1024x texture. Only overlapping is on areas that are meant to look the same ( IE: Nuts/Bolts, mirrored parts, etc )
1024x Color / Diffuse map 1024x Normal map 1024x Specular / Light map
Real world scale for this model is:
m- meters X: 1.154m Y: 1.654m Z: 1.783m
* Note that this model can be laid on any side you want, in which case these values may be flipped.