High quality 3D model of conceptual sci-fi scout vehicle The model was originally modeled in hard surface technic in 3ds Max 2014, textured in Substance Painter and rendered with V-Ray and Marmoset.( PBR texture.) Rover model only pilot model not included.
FEATURES - Model correctly scaled for an accurate representation of the original object - Intended for subdivision - Clean topology and perfect uv. - Model was builded in real world scale on metric unit system (unit - centimeters) - Model is fully textured with all materials applied. -Textures and materials are included and mapped in both format. - No cleaning up necessary just drop your models into the scene and start rendering.
TEXTURE - 'body' group 4096*4096 (diffuse, gloss, specular, ior, emissive, normal, height) -- 'whhels and legs' group 4096*4096 (diffuse, gloss, specular, ior, emissive, normal, height) - glass 4096*4096 (diffuse, gloss, specular, opacity, ior) -interior 4096*4096 (diffuse, gloss, specular, ior, emissive, normal, height) All texture in PNG format.
SUPPORTING FILES - added metalness-roughtness + AO texture set - added specular-gloss + AO texture set
FORMATS - 3ds Max 2014 Vray - 3ds Max 2014 Mental ray - Cinema R18 Scanline - .obj - .fbx multi format
PRESENTATION IMAGES: All preview images are rendered with V-Ray and Marmoset Toolbag 3. HDRI, light and cameras are not included.
Quality guaranteed. --Other models from my 'Space colony' project you can find on my profile--