Formats included: - 3ds Max 2016 Student version with default scanline. - 3ds Max 2016 Student version with V-Ray 3.0. - .obj - .fbx - .spp and .assbin (SUbstance painter v2) - .bip (keyshot v6.2) - .dae
Texture maps: - Base Color - Height map - Normal map - Roughness map - Ambient Occlusion map
counts: Polys: 76.863 Tris : 152.140 Edges: 153.074 Verts: 76.212
All models was made in 3ds Max 2016 and rendered in Vray 3.0. All textures have 1920x1440 pixel dimensions. Our models are fully textured and rendered. All image resource files and downloads added to zip file. UVW Maps are in the same named folder with targa file formats. All texture maps was made in Allegorithmic Bitmap2Material v3.1.2 software. Additionally, keyshot .bip file and .psd photoshop called metals added to zip file.