BAKED MESHDATA MAPS 8192x8192 (8 BIT .PNG) - Base Color - Color Id - Displacement - Normal DirectX - Ambient Occlusion - Curvature - Position - World Space Normal - Thickness - Height - Uvw
ADDITIONAL NOTES - Intended for subdivision - Polygons are all quads, no n-gons - Efficient use of the UV space
- Ready for Substance Painter/Designer and Quixel - PBR textures with Correct Values - Tested in Unreal Engine & Unity
- All preview images are rendered with Unreal Engine 4, Unity 2017 and V-Ray 3.6 - V-Ray lighting and setup file included - No post-production was used on the presentation images - Color Lookup Table included
- Model texture paths are stripped - Pivot point centered at origin - Model scaled to approximate real world size (centimeters) - All objects and materials appropriately named - Scene objects are organized by layers - No special plugins needed to use this product
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