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Saturn Apollo S-IVB stage

$75$56.25
or
Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Lightwave 9.6 Default Scanline
FBX
OBJ
Collada

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3D Model Specifications
Product ID:1138079
Published:
Geometry:Polygonal Quads/Tris
Polygons:203,606
Vertices:206,317
Textures:Yes
Materials:Yes
Rigged:No
Animated:Yes
UV Mapped:No
Unwrapped UVs:No
Artist
TurboSquid Member Since November 2008
Currently sells 24 products
Achievements:
Product Rating
1 Rating Submitted
johnseven
Oct 7, 2017
an absolutely superb version of the Saturn stage for a great price
Description
PRODUCT DESCRIPTION
This is a High Definition accurate scale model of the Saturn V Launch Vehicle S-IVB stage that first propelled man out of Earth orbit into Trans-Lunar Injection and onward to the moon in December 1968.

Please download and read the free 'Saturn Apollo Reference Guide' - PDF for in depth information about this model (downloadable from the full Saturn Apollo stack model).

Modeled with precision using detailed 1:48 scale blueprints and extensive photographic research spanning over a year.

Separate parts enable realistic animation of the J2 engine ignition and gimballing, ullage and APS engines and opening of the petal-like SLA panels to release the CSM and Lunar Module (not included).

75 high resolution texture and bump maps offer down to the rivet detail.

The J2 engine has morph targets to allow it to gimbal during flight.

Modeled with LightWave 9.6

USAGE
Suitable for HD video, high-res film close-ups and print
Accurate representation of the Saturn Apollo S-IVB stage using original imperial scale of feet and inches.

SPECS
Model contains the following:
14 object layers
203606 polygons
169537 quads, 34069 tris, and 0 ngons
Standard Lightwave materials & texture maps

PRESENTATION IMAGES
No Photoshop or compositing used for previews.
Preview Images rendered with default Lightwave 9.6 scanline renderer.

TEXTURES
75 texture maps (PNG format)
Textures set to varying real world scales aligned to level of detail required:
36 pixels per foot (main model)
12 pixels per inch (main decals)
48 pixels per inch (CSM close up decals)

GENERAL
Model built to real-world scale.
Units used: Feet and Inches. Model is 89 feet high and 22 feet in diameter.

ANIMATIONS
Pivot points and morph targets are preset in Layout file for all animatable features/layers shown in animation preview video files
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