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3D Saturn Apollo S-1C Stage

$99$69.30
or
Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Oct 26, 2018
CheckMate Lite Certified
Lightwave 9.6 Default Scanline
FBX
Collada
OBJ

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3D Model Specifications
Product ID:1213642
Published:
Geometry:Polygonal Quads/Tris
Polygons:365,126
Vertices:395,039
Textures:Yes
Materials:Yes
Rigged:No
Animated:Yes
UV Mapped:No
Unwrapped UVs:No
Artist
TurboSquid Member Since November 2008
Currently sells 42 products
Achievements:
Product Rating
Unrated
Description
PRODUCT DESCRIPTION

This is a High Definition accurate scale model of the Saturn V Launch Vehicle S-1C stage that first helped to propel man out of Earth orbit into Trans-Lunar Injection and onward to the moon in December 1968.

Please download and read the free 'Saturn Apollo Reference Guide' - PDF for in depth information about this model (downloadable from the full Saturn Apollo stack model).

Modelled with precision using detailed 1:48 scale blueprints and extensive photographic research spanning over a year.

Separate parts enable gimbaling of the F1 engines and breakaway upper engine fairings as retro-rockets fire during staging when the S-1C is jettisoned at approximately 38 miles altitude.

77 high resolution texture and bump maps offer down to the rivet detail.

Modelled with LightWave 9.6
2 GB minimum RAM recommended

USAGE
Suitable for HD video, high-res film close-ups and print
Accurate representation of the Saturn Apollo S-1C stage using original imperial scale of feet and inches.

SPECS
Model contains the following:
14 object layers
365126 polygons
316233 quads, 48893 tris, and 0 ngons
Standard Lightwave materials & texture maps

PRESENTATION IMAGES
HDRI skydome used in preview images NOT included in file.
No Photoshop or compositing used for previews.
Preview Images rendered with default Lightwave 9.6 scanline renderer.

TEXTURES
77 texture maps (PNG and PSD format)
Textures set to varying real world scales aligned to level of detail required:
36 pixels per foot (main model)
12 pixels per inch (main decals)
Typical texture map size for main tank wraparound: 3744 x 865 pixels

GENERAL
Model built to real-world scale.
Units used: Feet and Inches. Model is 140 feet high and 33 feet in diameter.

ANIMATIONS
Pivot points are preset in Layout file for all animatable features/layers shown in animation preview video files
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