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S.P.A.D XIII World War I biplane, modeled and textured in 3ds Max, the whole model is unwrapped and textured to fit into 1024x1024 texture space, includes, diffuse, specular and normal, texture pages, the propeller is animated, and jointed with the plane model, just few frames of animation with a blur effect. model was made with the intention to be in game and made game ready.