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3D RyanAir Economy Airplane Interior Section

$99
or
Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "ryanair", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Maya 2015 V-Ray 3.0

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3D Model Specifications
Product ID:1261630
Published:
Geometry:Polygonal Quads/Tris
Polygons:1,072,554
Vertices:2,971,204
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, overlapping
Artist
TurboSquid Member Since March 2011
Currently sells 237 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "ryanair", is not affiliated with or endorsed by the original rights holders.

Description
High detailed realistic model of a Ryanair economy interior cabin section complete with stowage, curtains (open and closed) and wall section (with emergency wing exits). Very accurate model with all the details.

This model uses instanced geometry and alembic cached assets for optimised rendering. Each asset is also in the scene as a regular asset (not cached).

Note: no postwork on the renders, raw renders!

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This scene is ready to render exactly as you see above with Vray for Maya

What you get:

- Very accurate and detailed model
- Clean Topology
- smooth (turbosmooth) ready model
- Maps included
- Diffuse, Normal, Glossiness, Reflection and IOR maps that plug-in and work in Vray across any 3D package (3DS Max, Maya, etc)

Textures included:

4k diffuse, normal, glossiness, reflection and ior maps for the following assets:

Wall
Wall Wings
Exit blinds
Stowage
Ceiling
Speakers
Panels
Dividing wall
Curtains

Additional textures:

HDRI texture (1024x512)

Tileable carpet diffuse map (1024x1024)
Tileable carpet bump (1024x1024)

The scene scale is in cm.

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Formats included

.ma (maya 2015 ascii)
.mb (maya 2015 binary)

.obj (alias wavefront)
.fbx (Autodesk)

FBX is directly exported from Maya (fbx version 2014)
Obj is directly exported from Maya

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NO POSTWORK ON THESE RENDERS (VRAY)
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