Low-poly subdivision-ready Racing Engineering Formula 2 Season 2017 car (GP2/11) 3d model with PBR materials (Specular and Metallic workflows).
This model is maximally optimized for use in 3d games and VR. Real world scale. So you can easily import this model in your project without the need to change anything. The model also uses smoothing groups, so you can always increase the detail to the required level simply by applying a turbosmooth modifier. Divided into functional parts and grouped for easy editing and using in game engines. Specular and Metallic workflow textures included!
Polygons count: 6336 Vertices count: 6494
Textures (Specular workflow): - Diffuse (2048 x 2048 PNG) - DX NormalMap (2048 x 2048 PNG) - Specular (2048 x 2048 PNG) - Glossiness (2048 x 2048 PNG) - Opacity (2048 x 2048 PNG)
Textures (Metallic workflow): - Base Color (2048 x 2048 PNG) - GL NormalMap (2048 x 2048 PNG) - Metallic (2048 x 2048 PNG) - Roughness (2048 x 2048 PNG) - Opacity (2048 x 2048 PNG)
Model available in such formats: - MAX (2016) - FBX - OBJ - 3DS - DXF (2010) - X (DirectX binary uncompressed)
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