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Ruined City Post Apocalyptic

Sep 12, 2016
CheckMate Lite Certified
3ds Max 2009  |  V-Ray 2,4
3ds Max 2009  |  Default Scanline
3D Model Specifications
3,436,943 Polygons
4,484,204 Vertices
Polygonal Ngons used Geometry
UV Mapped
Mixed Unwrapped UVs
Product ID 1064874

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This is very accurate scene of big destroyed city. Designed for wide-angle renders.

Prepared for professional usage - very detailed models of buildings, high resolution textures, good
scene organization.

Scene construction let to easy shift position of buildings or copy them to create even bigger city
within minutes. Very easy to modify.

- 8 types of high polygonal complex models of destroyed buildings with details like rubble etc.
- 21 types of middle poly models of high buildings, warehouses, office buildings,
- 47 types of middle poly low buildings plus copies with different textures,
- 15 low poly models on background (boxes),
- 60 small elements (rubble, destroyed walls) scattered on area in center of city,
- ruined highway construction (you can create own track by copy elements),

- no unnecessary modifiers or objects - scene is very light in viewport,
- mostly quads,
- real world scale,
- unique objects, materials and textures names,
- most of buildings have simple interiors,
- optimized and clear geometry,
- very high texture resolution of ground and walls,

Mesh not intended for subdivision, some ngons used.

Previews are raw renders from Vray version file.

Two versions included:

- 3ds Max - standard version with standard materials, skydome, fog, no light,
- 3ds Max V-Ray version with V-Ray materials, skydome, fog, light and render setup (ready to render like images above),

FBX works fine, mesh without bugs, textures mapped correctly etc. Skydomes also included.


- whole scene - 3.436.943 polygons,
- middle poly buildings polycount - 1776, 1871, 2064, 3078, 3375 etc.
- high buildings polycount - 24902, 56056, 253608 (the highest one), 83041 etc.


Textures are very high resolution, made from photos.

There are 127 textures in dimensions:
12.800x12.800 (ground), 14.400x3600 (ground), 7200x2400 (ground), 2400x9600 (ground), 4400x4400 (ground and walls), 5200x1600 (wall), 3400x3400 (wall), 2400x2400 (wall), 800x800 (dirt) etc.


Like all our products this scene is handy and easy to modify.

In this product there is no problem with multiplied materials and textures!

Each object has assigned only one material so there is no annoying Multi/Sub-Object materials!
Most materials loaded in Material Editor.

Materials, textures, objects are clearly named in English. Models are separated on layer, very easy to work with.

Need more models of damaged objects - buildings, ruins, wrecks? Please explore our models collection - ruined buildings, derelict city scenes, ruins collections etc. Check Mate PRO standard.
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